The Mochi Media and Adobe “Made for Mobile” developer contest is in full swing!
Don’t miss your chance to win by creating games for the Android mobile platform that run in Adobe® Flash® Player 10.1. In case you were unaware, you can actually “tweak” an existing game and optimize it for mobile as a valid entry. [...]
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Check out these upcoming free Adobe Webinars!
Head on over to http://www.eventbrite.com/org/385269137?s=1985322 to register.
Building Multi-Screen / Interconnected apps for Android and Desktop
Friday, August 20, 2010 from 8:00 PM - 9:00 PM (GMT+0800)
Summer Cocktail: Doctrine 2, Zend Framework, Flex, and Flash Builder
Tuesday, August 24, 2010 from 8:00 PM - 9:00 PM (GMT+0800)
Advanced P2P programming in Flash
Friday, August [...]
Congratulations to the winners of the 2010 Phlashers 5kb AS3 Code as Art Contest!
We had four entries and they were judged according to the following criteria:
20% Concept
25% Code Aesthetics
25% Functionality
30% Overall Impact
Many thanks to our judges:
Melch Valimento, Jay Tablante (plus myself) from Phlashers, Martin Gomez and Antonette Uy from Philweavers and Pearlie Tan, and [...]
(Update Notes: This article was originally posted on TheNextWeb and has been updated. Be sure to also check out the iPhone-toting Flash co-creator Jonathan Gay’s thoughts on Steve Jobs and Flash and how Adobe Loves Choice for developers.)
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When Apple unveiled the iPad back in January, its glaring lack of support for the Flash browser plug-in [...]
Hitler’s iPhone App is Rejected by Apple
Adobe CS5 is launching in 24 hours!
Head on over to http://cs5launch.adobe.com this Monday, April 12 at 11pm Manila Time (GMT +8) for the global launch of Adobe Creative Suite 5!
Multi-touch, Gesture Recognition, Peer to Peer communication, Hardware Acceleration and numerous optimizations for Mobile on Flash, here we go!
The Phlashers Ustream channel is now live!
View our Phlashers February meetup webcast later at 12 noon (Manila time, GMT +8) here: http://www.ustream.tv/channel/phlashers







