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FFMag August issue is out

Flash & Flex Developer’s Magazine has released the August issue.
It captures your attention to the never ending HTML5 as its front page.
Showcases SourceMate — a must-have tool for Flash Builder users. Sorry FlashDevelop folks.
It also gives you tips on how to monetize your web games.
Download it now.

News

FlashDevelop 3.2.2 RTM released

To non-Flash Builder coding folks out there (like me). a bug fix release of FlashDevelop is out.
With this release, you will enjoy more of FD’s Flash Debugger integration.

News

FlashDevelop 3.2.1 RTM released

If you haven’t updated your FlashDevelop, you should now to experience less crashes.
If you haven’t used FlashDevelop yet and have been coding inside Adobe Flash IDE, shame on you.

News

FFMag July issue is out

Flash & Flex Developer’s Magazine has released the July issue.
Front page highlights Protecting, Licensing and Selling Adove Flex/AIR apps.
Plus a small talk on writing bots for automating Farmville — possibly a good investment, unless many have left Farmville for Social City.
What I like most is the tutorial on developing Android app with AIR.
Download it [...]

News

FFMag June issue is out

Flash & Flex Developer’s Magazine just released the June issue. It highlights Flash/Air development on Android.
No more of those same old mobile development problem with Java apps, which continues to haunt to this day on Android platform.
This will surely stop my attempt to make AS3-like Java API project.

News

Waterfall Woods: Best 3D Flash Game

I dare say that I just played the Best 3D Flash Game — visually that is. ^^ It is called Waterfall Woods, developed by Protopop.

Who would have known that the game is powered by Sandy3D? Yes, Sandy3D not Papervision or anything. I know Sandy’s development died when kiroukou, the only active developer, left. Still, Flash [...]

Tutorials

How to load an external SWF?

Most Flash-based virtual worlds (or social games as generally called) allows customization of characters. This means extra work for the artist to create a wide variety of eyes, nose, ears, and mouth — not to mention: hairs, tattoos, masks/helms, and if applicable, armors and weapons.
If all art assets are included inside the main SWF file, [...]